local bb = {

{0,0,6,6,4,20,6,4,4},
{0,6,0,3,0,6,1,4,3},
{0,6,3,3,3,15,15,92,3},
{0,6,3,4,3,13,1,3,0},
{0,4,1,5,5,5,6,0,3},
{5,4,5,15,15,5,4,3,1},
{5,5,4,4,4,4,4,3,1},
{5,6,0,6,3,13,0,1,0},
{15,15,95,1,6,6,3,1,0},
{0,1,3,1,0,6,15,15,0},
{0,6,1,1,4,5,95,4,1},
{0,6,6,3,5,5,4,4,5},
{0,6,0,15,15,5,0,4,5},
{4,4,92,0,14,3,1,0,5},
{0,0,0,4,3,6,3,3,5},
{0,4,4,4,6,15,15,5,0},
{0,0,4,4,0,6,6,4,5},
{0,5,5,4,1,95,0,4,0},
{0,0,0,5,0,0,5,5,4},
{0,0,5,0,0,0,5,4,0},
{0,0,5,0,0,0,0,5,4},
{0,0,0,0,0,0,0,5,0},
{0,0,0,0,0,0,0,0,5},

prebullet = {6,4,3,6,3,4,1,3,5,4},
star_score = {22000, 36000, 46000},
coin_val = 5,
desc = "XXXXX",  

award = {
 coin = {5,7},
    {
       c_rate = 1,
       fenji = {0},
       yuheng = {0,0,0,0,1},
    },
    {
       c_rate = 1.15,
       fenji = {0},
       yuheng = {0,0,0,1},
    },
    {
       c_rate = 1.3,
       fenji = {0},
       yuheng = {0,0,1},
    },   

    },

boss = {
    image = "boss/shayu.png",
    life = 3,
    protect = {1,2,3,4,5,6,7,13,14},
    xp_interval = 10,
    xp_min = 1,
    xp_max = 2,
    xp_class = {1,2,3,4,5,6,7,14,15},
    xp_rollback = {0.1,0.15,0.2},
},

}
return bb